Home » Game News » After Fb Games authorized the iOS app, Fb defeated Apple-but without any video games-Kashmir Broadcasting Corporation

After Fb Games authorized the iOS app, Fb defeated Apple-but without any video games-Kashmir Broadcasting Corporation

A new dispute broke out between the two largest companies in Silicon Valley.

<p class =" canvas-atom canvas-text Mb(1.0em)Mb(0)-sm Mt(0.8em)-sm" type =" text" content = "apple, After repeated rejections Facebook The game application for iOS devices finally approved the App Store application of the social giant. However, Facebook must completely eliminate the game-allegedly because Apple had to publish it in the App Store. ”Data-reactid =” 29”>apple, After repeated rejections Facebook The game application for iOS devices finally approved the App Store application of the social giant. However, Facebook must completely eliminate the game-allegedly due to the premise that Apple must publish it in the App Store.

<p class =" canvas-atom canvas-text Mb(1.0em)Mb(0)-sm Mt(0.8em)-sm" type = "text" content = "Facebook is under attack in Apple's App Store policy About six months to get it Facebook games App approved by iOS. "Data-reactid =" 30"> Facebook made a strong request for Apple's app store policy after six months of hard work Facebook games App for iOS.

In the statement provided to the following persons, <p class = "canvas-atom canvas-text Mb(1.0em)Mb(0)-sm Mt(0.8em)-sm" type ="text" content =" Facebook Chief Operations Officer Sheryl Sandberg Variety"Games bring people together. This is especially important in today’s pandemic. Unfortunately, we must completely remove game features to get Apple’s endorsement of an independent Facebook game app-which means an iOS user experience It’s lower than those using Android.” “data-reactid =” 31”> Facebook COO Sheryl Sandberg, in providing Variety"Games bring people together. This is especially important in today’s pandemic. Unfortunately, in order to gain Apple’s recognition of the standalone Facebook game application, we must completely remove the game’s functionality, which means that iOS users’ The experience is lower than that of users using Android."

Sandberg continued: "Regardless of whether Apple allows it to be used in standalone applications, we will continue to work to build a community for the 380 million people who play games on Facebook every month."

<p class = "canvas-atom canvas-text Mb(1.0em)Mb(0)-sm Mt(0.8em)-sm" type = "text" content = "Apple did not immediately respond to a request for comment last fall.Apple launched Apple Arcade, A monthly game subscription service of $4.99, which includes dozens of games that can be played on iOS, Mac and Apple TV. "Data-reactid="37"> Apple did not immediately respond to a request for comment. Last fall, Apple launched Apple Arcade, A monthly game subscription service of $4.99, which includes dozens of games that can be played on iOS, Mac and Apple TV.

When releasing the Facebook Gaming app for iOS, the company explicitly released a screenshot screenshot (above), which shows the app's functionality-with a larger "X" to "play".

In April of this year, Facebook launched an independent Facebook game application on Google Play and plans to launch it on iOS at the same time. However, Apple rejected the standalone Facebook Gaming application at the time and has since rejected it at least five times, citing App Store Guideline 4.7, which stipulates that HTML5 games are allowed as long as "code distribution is not the main purpose of the application."

<p class = "canvas-atom canvas-text Mb(1.0em)Mb(0)-sm Mt(0.8em)-sm" type="text" content="Facebook said that it has issued a formal appeal to the application through the system Storage decisionApple announced at the virtual global developer conference in June. However, according to Facebook, it has never received a response from Apple. "Data-reactid="40"> Facebook stated that it has filed a formal appeal against the App Store decision through the system. Apple announced at the virtual global developer conference in June. However, according to Facebook, it never received a response from Apple.

<p class = "canvas-atom canvas-text Mb(1.0em)Mb(0)-sm Mt(0.8em)-sm" type = "text" content = "Although Apple rejected the Facebook game application according to Facebook's conclusion, The main purpose of the Facebook Gaming app is to play games. About 95% of app activity on Android comes from watching game live broadcasts. “We shared this data with Apple, but no luck,” Facebook Gaming said in a Twitter thread According to Facebook, although Apple rejects the Facebook game app on the premise that the main purpose of the Facebook game app is to play games, according to Facebook, about 95% of app activity is carried out on Friday morning. Android comes from watching the game live. "We shared this data with Apple, but no luck," Facebook Gaming said in an interview. Twitter thread Friday morning.

Vivek Sharma, vice president of Facebook gaming, also issued a statement about the situation.

Sharma said: "Even on the main Facebook app and Messenger, we had to bury instant games on iOS for many years." "This is the common pain of the entire gaming industry, which ultimately hurts players and developers, and severely hinders others. Type format (such as cloud gaming) innovation on mobile devices. Although it is frustrating to provide only part of the Facebook Gaming app experience on iOS, our game creators have asked for it for a while. We thank them for waiting so Long time."

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